![]() Their responses ranged widely, perhaps unsurprisingly, for a variety of reasons! Here’s what they said:įor TheRings0fSaturn it was LinkedSources, which proved incredibly useful in keeping his code consistent across different levels in a multi-place system. To this end, we asked the developers about which single feature they felt had the greatest positive impact on their game. And it’s always interesting to learn which features developers use to make their games, especially those selected for the featuring program. You never know what bugs could be uncovered.”Īt Roblox, we’re always striving to improve the features that you, the developers, use when creating your games. MoNaYLeviathan told us, “I ran several waves of advertisements… My advice is, if you have any way to attract players for testing before featuring, then do so. ![]() Then you have developers like and who ran advertisements for their games on an ongoing basis before getting featured. Some, like and never ran ads while and all purchased ads when their games launched to build hype and awareness, as well as during other key development points after shipping. While some Developers abstain from advertising entirely, others often spend anywhere from hundreds to hundreds of thousands of Robux! Many developers on Roblox spend money on advertising in fact, the majority, if not all, top developers have spent money on advertising at least one of their games. This week, we focused on three main questions for the Featured Games developers: promotional strategies they used before getting featured, Roblox features they felt had the greatest impact on their games, and what they learned from the Featured Games program. We’re back with another Featured Games spotlight! If you haven’t already played the games in the Featured list this week, be sure to head over to the Games page on Roblox and explore the list for what could be your next favorite game!
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